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Starbound admin commands matter manipulator
Starbound admin commands matter manipulator











  1. STARBOUND ADMIN COMMANDS MATTER MANIPULATOR HOW TO
  2. STARBOUND ADMIN COMMANDS MATTER MANIPULATOR MOD
  3. STARBOUND ADMIN COMMANDS MATTER MANIPULATOR UPGRADE

STARBOUND ADMIN COMMANDS MATTER MANIPULATOR MOD

  • Its function and beam spirites resemble that of the physics gun from Garry's Mod.
  • The design is based on the Plasma Cutter from Dead Space, in which it also appears as the player's starting weapon/tool.
  • Similar to the transparent blocks in the foreground the same square locations will give off a bluish glow if there aren't other blocks in the background there. To mine the background hold right click with the matter manipulator (or pickaxe), to place blocks in the background right click with your chosen block(s), holding shift to mine or place only one block works while placing or mining background. Some objects (such as computers and torches) can be placed in the foreground but do not inhibit the player's movement like blocks in the background, appearing to be attached to (or resting against) the background. (Currently when the player has less than 4 blocks to place and the player overlaps the 2x2 area with already existing blocks it will show the placement guide adjusting the position of the blocks it will place but when clicked it does not actually change to accommodate the used space.)īlocks can be placed in two layers the foreground and the background (the player moves around in the foreground). When operating the Matter Manipulator, an image of the blocks can be seen, indicating where blocks will be placed. Size II needs 4 matter module componentsīlocks can be placed in 2x2 squares or as individual blocks (by holding SHIFT). Power III needs 3 matter module components Power II needs 3 matter module components Liquid Collection needs 2 matter module components When compared to Pickaxes and the Stone Axe, the Matter Manipulator is the slowest at harvesting any materials that the aforementioned tools would harvest, however, the Matter Manipulator has no durability.Īs of the Unstable/Nightly you now can improve your Matter Manipulator after finishing the first quests.

    starbound admin commands matter manipulator

    It has the ability to mine blocks, cut down trees and place blocks(and later on collect and distribute liquid). It is equipped in both hands, and thus cannot be used along with any other tools or weapons. Once enabled, it will permanently be in a slot under your hotbar. The Matter Manipulator is the omni tool that the player starts off with in Starbound. Someone mentioned in the comments below that my quest line is possibly out of sync.No Value Crafting This item cannot be crafted.

    starbound admin commands matter manipulator

    I have tried talking to SAIL with 10 bars of copper to see if that would prompt the dialogue option, but it did not.

    starbound admin commands matter manipulator

    These I get from the Erchius Facility, but in order to obtain the quest to get there, I need steel armor. The quest I'm currently on with SAIL involves providing Erchius Crystals to fix the FTL drive. I'm sure I must be missing something stupid. I've gone through the outpost to make sure that I haven't missed a quest or something there.

    STARBOUND ADMIN COMMANDS MATTER MANIPULATOR UPGRADE

    At my base I have the iron anvil, alloy furnace, and iron workbench, and can't seem to create anything at any of those that will give me an upgrade either.

    starbound admin commands matter manipulator

    I've read that you can do so via the ship's AI, but I do not see any options either in the main 'chat' menu, nor in the tech menus.

    STARBOUND ADMIN COMMANDS MATTER MANIPULATOR HOW TO

    I can't harvest oil until I upgrade my matter manipulator, but I cannot for the life of me figure out how to do that! I currently have two quests involving steel, which requires oil to create.













    Starbound admin commands matter manipulator